Post by mistawac on Jun 26, 2006 17:27:31 GMT -5
Here she is, new and improved. Using the freespec on her to make her that much more volatile.
Things to note are that I have no official travel power. I decided to skip getting combat jump because I never used it and I just never get SS regardless. This freed up two powers I lacked on her old build, Siphon Speed and Inertial Reduc. I took those two because with IR I always have SJ without needing to target anything and it doubles as a team buff. With SiphonSpeed I can use this to weaken enemies and strengthen numero uno.
I also skipped Superior Invis and just took Group Invis. I think they give the same stealth value. By that I mean they both have the same amount of hidden in them. That freed up room for me to get Deceive, which I don't particularly like, but it does come in handy sometimes.
At this point my memory sucks and I"m already forgetting what else I did, so I'll just post the template. Lemme know what ya think! (PS - She's a PvM 100%. I don't feel like tweaking her for PvP given that's what the Unfathomable Stainless SteeI is for)
Exported from version v1.5C of CoH Planner
joechott.com/coh
Archetype: Controller
Primary Powers - Ranged : Illusion Control
Secondary Powers - Support : Kinetics
Level 01 : Transfusion
Healing ( 01 )
Healing ( 3 )
Healing ( 3 )
Level 01 : Spectral Wounds
Accuracy ( 01 )
Accuracy ( 5 )
Damage ( 5 )
Damage ( 21 )
Recharge Reduction ( 25 )
Level 02 : Blind
Accuracy ( 02 )
Accuracy ( 7 )
Damage ( 7 )
Damage ( 25 )
Recharge Reduction ( 27 )
Level 04 : Siphon Power
Accuracy ( 04 )
Accuracy ( 13 )
Level 06 : Flash
Accuracy ( 06 )
Accuracy ( 11 )
Accuracy ( 11 )
Recharge Reduction ( 15 )
Recharge Reduction ( 15 )
Hold Duration ( 21 )
Level 08 : Hasten
Recharge Reduction ( 08 )
Recharge Reduction ( 9 )
Recharge Reduction ( 9 )
Level 10 : Siphon Speed
Accuracy ( 10 )
Accuracy ( 13 )
Level 12 : Group Invisibility
Recharge Reduction ( 12 )
Level 14 : Swift
Run Speed ( 14 )
Level 16 : Health
Healing ( 16 )
Healing ( 17 )
Healing ( 17 )
Level 18 : Phantom Army
Recharge Reduction ( 18 )
Recharge Reduction ( 19 )
Recharge Reduction ( 19 )
Damage ( 31 )
Damage ( 31 )
Level 20 : Speed Boost
Endurance Recovery ( 20 )
Level 22 : Stamina
Endurance Recovery ( 22 )
Endurance Recovery ( 23 )
Endurance Recovery ( 23 )
Level 24 : Increase Density
Empty ( 24 )
Level 26 : Spectral Terror
Recharge Reduction ( 26 )
Recharge Reduction ( 27 )
Recharge Reduction ( 29 )
Fear Duration ( 29 )
Fear Duration ( 31 )
Level 28 : Inertial Reduction
Jump ( 28 )
Level 30 : Deceive
Empty ( 30 )
-------------------------------------------
Level 01 : Brawl
Empty ( 01 )
Level 01 : Sprint
Empty ( 01 )
Level 02 : Rest
Empty ( 02 )
Things to note are that I have no official travel power. I decided to skip getting combat jump because I never used it and I just never get SS regardless. This freed up two powers I lacked on her old build, Siphon Speed and Inertial Reduc. I took those two because with IR I always have SJ without needing to target anything and it doubles as a team buff. With SiphonSpeed I can use this to weaken enemies and strengthen numero uno.
I also skipped Superior Invis and just took Group Invis. I think they give the same stealth value. By that I mean they both have the same amount of hidden in them. That freed up room for me to get Deceive, which I don't particularly like, but it does come in handy sometimes.
At this point my memory sucks and I"m already forgetting what else I did, so I'll just post the template. Lemme know what ya think! (PS - She's a PvM 100%. I don't feel like tweaking her for PvP given that's what the Unfathomable Stainless SteeI is for)
Exported from version v1.5C of CoH Planner
joechott.com/coh
Archetype: Controller
Primary Powers - Ranged : Illusion Control
Secondary Powers - Support : Kinetics
Level 01 : Transfusion
Healing ( 01 )
Healing ( 3 )
Healing ( 3 )
Level 01 : Spectral Wounds
Accuracy ( 01 )
Accuracy ( 5 )
Damage ( 5 )
Damage ( 21 )
Recharge Reduction ( 25 )
Level 02 : Blind
Accuracy ( 02 )
Accuracy ( 7 )
Damage ( 7 )
Damage ( 25 )
Recharge Reduction ( 27 )
Level 04 : Siphon Power
Accuracy ( 04 )
Accuracy ( 13 )
Level 06 : Flash
Accuracy ( 06 )
Accuracy ( 11 )
Accuracy ( 11 )
Recharge Reduction ( 15 )
Recharge Reduction ( 15 )
Hold Duration ( 21 )
Level 08 : Hasten
Recharge Reduction ( 08 )
Recharge Reduction ( 9 )
Recharge Reduction ( 9 )
Level 10 : Siphon Speed
Accuracy ( 10 )
Accuracy ( 13 )
Level 12 : Group Invisibility
Recharge Reduction ( 12 )
Level 14 : Swift
Run Speed ( 14 )
Level 16 : Health
Healing ( 16 )
Healing ( 17 )
Healing ( 17 )
Level 18 : Phantom Army
Recharge Reduction ( 18 )
Recharge Reduction ( 19 )
Recharge Reduction ( 19 )
Damage ( 31 )
Damage ( 31 )
Level 20 : Speed Boost
Endurance Recovery ( 20 )
Level 22 : Stamina
Endurance Recovery ( 22 )
Endurance Recovery ( 23 )
Endurance Recovery ( 23 )
Level 24 : Increase Density
Empty ( 24 )
Level 26 : Spectral Terror
Recharge Reduction ( 26 )
Recharge Reduction ( 27 )
Recharge Reduction ( 29 )
Fear Duration ( 29 )
Fear Duration ( 31 )
Level 28 : Inertial Reduction
Jump ( 28 )
Level 30 : Deceive
Empty ( 30 )
-------------------------------------------
Level 01 : Brawl
Empty ( 01 )
Level 01 : Sprint
Empty ( 01 )
Level 02 : Rest
Empty ( 02 )